Mood is a 1:1 function of the seven calibrated bands, never dialled for drama (ADR-0007 §3/§5, ADR-0004). The ratified source is mood-band-map.json. Three problems reached QA: the dashboard chip's word list drifted off the map on 3 of 7 bands (all toward alarm); the chip reads two different ways across surfaces; and two words collide with other labels on the same card. This rules all three so a coder can apply them from one word map with no further questions.
The canonical fw level ↔ UI band ↔ mood triple. The map is already correct — it is the dashboard's separate chip word list that diverged. Fixing means binding the code to the map, not editing the map.
The same reading shows as Saturated · Drowning on the summary card and submerged · Saturated on the detail readout. That isn't an accident to unify away — the two surfaces sit on opposite sides of the character↔instrument boundary. The rule makes the split intentional and the UI band word the shared anchor on both.